The new player for your favorite instruments.
Getting started in SINE is just 3 steps...
Launch SINEplayer, and download an instrument from My Licenses
Select an instrument, or a sound, from your Library and drag it into the list on the right
Play the instrument, make music
And then you can start to explore. Have fun!
Your next steps in SINE
We designed the SINEplayer around the typical composer workflow. There are loads of ways to manage and adjust your instruments in SINE, but here are the most important ones.
How to load an instrument
Just drag an instrument to the Articulation List on the right. You can load instruments or articulations—drag and drop.
How to manage articulations
Instruments have multiple articulations—different playing styles and sounds. You can arrange them as you like to suit your music and playing style.
How to download more instruments
When you need more instruments, head to My Licenses and download what you need. Or check the store to get new collections and instruments.
Benefits of using SINE
Just download what you need
Relax about your disk space: Just download the instruments and mic positions you need—no need to download the entire collection at once. Same goes for the shop, too: You can buy single instruments instead of full collections if you prefer.
Easy to customize
Some people like working with keyswitches, some people don’t. No problem—you can customize SINE to match your workflow. The articulation list is really powerful, and there are loads of advanced options under the hood.
Detailed control when you need it
From total control over dynamics and round robins to multiple legato options, when you want pin-point control, it’s there. But it won’t get in your way when you don’t need it.
Mix and merge
Preserve your system resources: Fine-tune your mix using multiple mic positions, then merge into a single channel within the player.
Great sounds included, totally FREE
The SINEplayer includes an array of useful instruments—piano, strings, percussion, and more. This is our free SINEfactory library, and it’s constantly growing. Take a look under My Licenses, and download what you need.
It makes a lot of things easier. For example, on a basic level it means you have a consistent workflow across all your OT collections. This is key—we created SINE originally because we felt that the tools available at the time weren’t really suited to a compositional workflow. And advanced users can get even more out of SINE—being able to build combination patches with instruments from multiple collections, or the detailed dynamics control, for example. On a practical level, it saves us from putting the same features in every collection we release.
Yes! SINE itself is a player engine and an instrument store, so you can get sounds, or instruments, from within SINE: Start out with our free SINEfactory instruments—you’ll find a free piano, strings, percussion, and more under My Licenses. Then head to the Store to pick up our free orchestral chords collection, Layers.
Yes, it’s really free, and there’s no catch. All you need to do is set up an OT account. We treat your account data with the utmost care—it’s secure and it’s not shared anywhere. And we recommend that you sign up for our newsletters. Our marketing mails are optional, but if you’re subscribed, you’ll get to hear about new product releases and special offers, and maybe get a free gift for the holidays…
As of SINE update 1.0.6, yes. It took us a while to make it AAX compatible, so you might see some old comments here and there. But it’s working now—sorry to all you Pro Tools folks who had to wait, it was a tough nut to crack.
Yes, it does. There were some issues with early SINE versions, but they’re solved now.
Yes! If you’re experiencing an issue with SINE, please consult our Helpdesk page for guidance. If the issue persists, reach out to our dedicated support team at email@example.com. They’re great, and they’ll be happy to assist you.
What’s new in SINE v1.1.1
Apple M1 compatibility
SINEplayer now natively supported on Apple’s M1 CPU
Now available for Windows and macOS
Timestretching now correctly follows the host tempo